The roomONE MILLION SHITCOINS

Backers are votingMultiplayer · Casual · Social

ONE MILLION SHITCOINS

1,000,000 shitcoins. 1 diamond. One shared world.

$36,000paid out of $90K
2/5stages clear
2,316backers
2 daysleft to vote

01The game

1,000,000 shitcoins. 1 diamond. One shared world.

Trailer

A million identical shitcoins sit in one enormous field. One of them is hiding a diamond. Everyone online is hunting the same one, right now.

Genre
Modes
Plays on
Made by
million.ad

02The plan

What the money is building

Every dollar has a job. This is what $90,000 turns One Million Shitcoins into, branch by branch, and when each part ships.

Today

Live: one shared field, upgrades and drip

World$36K40% of the raise

Gear$27K30% of the raise

Events$27K30% of the raise

NowWith the money
World · Stage 01 · Shared world live

One shared field

  1. Now

    A test map

  2. Built

    A million coins and everyone online at once

$18,000spent, and shipped

03The ask

Raised $90,000. Paid out only on proof.

What has not been paid out stays in the pot until its stage is proven.

60%$54,000 still held
  • 2,316backers
  • 2 of 5stages cleared
  • $38.86average stake
  • $36Kpaid out
Last in
  • wren$2019m ago
  • mossy$10048m ago
  • vesper$201h ago
  • cinder$202h ago
  • tokyo_one$502h ago
  • glasswing$2502h ago
  • tin_can$1003h ago
  • vesper$753h ago
  • lady_ironside$5005h ago
  • oddjob$405h ago
  • cinder$5008h ago
  • quarterback$759h ago
  • moth.eth$10010h ago
  • halfpipe$15010h ago
  • wren$2019m ago
  • mossy$10048m ago
  • vesper$201h ago
  • cinder$202h ago
  • tokyo_one$502h ago
  • glasswing$2502h ago
  • tin_can$1003h ago
  • vesper$753h ago
  • lady_ironside$5005h ago
  • oddjob$405h ago
  • cinder$5008h ago
  • quarterback$759h ago
  • moth.eth$10010h ago
  • halfpipe$15010h ago

How it is paid out

Paid out to the developerHeld until each stage is proven

03Missed
Stage 03 of 05

50,000 daily players

ObjectiveFifty thousand unique players in a single day.

Reward
$22,50025% of the raise
Due
Oct 93 days late
Where it stands
Missedbackers are voting on it
Vote open · closes in 2d 4h

Extend “50,000 daily players” by 45 days

We peaked at 31,400 daily players, short of the 50,000 this unlock needs. Season two brings the second field forward and we think it closes the gap. We are asking for 45 more days. Nothing unlocks unless we hit the number.

Votes count by what each backer put in. 50% of the money has to vote for the result to stand.

04Your cut

40% of every sale goes to backers. For as long as it sells.

One $10.00 sale
$10.00one sale
  • 40%$4.00 to the backers
  • 50%$5.00 to the developer
  • 10%$1.00 to the platform

Backers split their 40% by what each put in. No token and nothing to trade: a share of real sales, paid out for as long as the game sells, on any platform.

Raise closed · $90,000 from 2,316 backers

Every $100 its backers put in makes $200$012345678901234567890123456789 if it sells

3× what they put inBackers break even at 23K copies

2,316 backers are in

The raise is full: $90,000 from 2,316 backers.

05The builder

Who you’re backing

Dude.Work

Independent studio · Building on player two since September 2026

  • 89%on time
  • 9games
  • 28day streak
dude.work
A note from Dude.Work

“We make fast, loud games you can open in a browser tab and play with a friend in ten seconds.

Every game here was playable before we asked for a cent, and every dollar we raise goes into more of the game you already played. If we miss a deadline, you vote on what happens next. We like it that way.

One Million Shitcoins is a joke that got out of hand, and we love it for exactly that.”

The Dude.Work team
  • $150,145Sales of their shipped games1 shipped
  • $60,058Paid to their backers150% back on SLOUCH
  • $280,000Raised and delivered on3 raises filled
  • 678KPeople who played their gamesacross 9 games
How often they ship

Shipped something on 276 of the last 364 days

  • Backers in profitPaid backers back 150% on SLOUCHPlatinum · 3% of builders have it
  • Shipped1 game out on the storeGold · 11% of builders have it
  • Right on time8 of 9 stages delivered on timeGold · 9% of builders have it
  • Funded3 raises filledSilver · 24% of builders have it
  • RegularShipped on 276 of the last 364 daysBronze · 41% of builders have it

28 day streak · 1 deadline missed, put to a vote

  1. SLOUCHShipped · 21,480 copies$150,145backers paid back 150%
  2. We Are On The CruiseIn development · stage 3 of 6$150,000on schedule
  3. MECHA / RAMPAGE RUSHRaising · 68% funded$204,300of $300K
  4. HARROWRaising · 94% funded$169,740of $180K
  5. ThrustlineRaising · 23% funded$27,840of $120K
  6. ImpactFree to play18Kplays
  7. InkpactFree to play3.3Kplays
  8. Impact PixelPlayable demo5.1Kplays

06Updates

From the developer

  1. VoteOct 10

    We missed unlock 3. Here is the ask.

    We peaked at 31,400 daily players against a target of 50,000. We are asking for 45 more days. If you vote no, the $54,000 still locked goes back to you.

  2. UnlockAug 24

    Unlock 2 released

    $18,000 released for upgrades and the drip shop.

  3. UnlockJul 3

    Unlock 1 released

    $18,000 released. The field is live.

Backers are votingMultiplayer · Casual · Social

ONE MILLION SHITCOINS

1,000,000 shitcoins. 1 diamond. One shared world.