
NowWith the moneyOne shared field
- Now
A test map
- Built
A million coins and everyone online at once
$18,000spent, and shipped
Backers are votingMultiplayer · Casual · Social
1,000,000 shitcoins. 1 diamond. One shared world.
01The game
02The plan
Every dollar has a job. This is what $90,000 turns One Million Shitcoins into, branch by branch, and when each part ships.
Live: one shared field, upgrades and drip
World$36K40% of the raise
Gear$27K30% of the raise
Events$27K30% of the raise

NowWith the moneyA test map
A million coins and everyone online at once
$18,000spent, and shipped
03The ask
What has not been paid out stays in the pot until its stage is proven.
How it is paid out
Paid out to the developerHeld until each stage is proven
03MissedObjectiveFifty thousand unique players in a single day.
We peaked at 31,400 daily players, short of the 50,000 this unlock needs. Season two brings the second field forward and we think it closes the gap. We are asking for 45 more days. Nothing unlocks unless we hit the number.
04Your cut
Backers split their 40% by what each put in. No token and nothing to trade: a share of real sales, paid out for as long as the game sells, on any platform.
Every $100 its backers put in makes $200 if it sells
3× what they put inBackers break even at 23K copies
05The builder
“We make fast, loud games you can open in a browser tab and play with a friend in ten seconds.
Every game here was playable before we asked for a cent, and every dollar we raise goes into more of the game you already played. If we miss a deadline, you vote on what happens next. We like it that way.
One Million Shitcoins is a joke that got out of hand, and we love it for exactly that.”
The Dude.Work team28 day streak · 1 deadline missed, put to a vote
SLOUCHShipped · 21,480 copies$150,145backers paid back 150%
We Are On The CruiseIn development · stage 3 of 6$150,000on schedule
MECHA / RAMPAGE RUSHRaising · 68% funded$204,300of $300K
HARROWRaising · 94% funded$169,740of $180K
ThrustlineRaising · 23% funded$27,840of $120K
ImpactFree to play18Kplays
InkpactFree to play3.3Kplays06Updates

We peaked at 31,400 daily players against a target of 50,000. We are asking for 45 more days. If you vote no, the $54,000 still locked goes back to you.

$18,000 released for upgrades and the drip shop.

$18,000 released. The field is live.
Backers are votingMultiplayer · Casual · Social
1,000,000 shitcoins. 1 diamond. One shared world.