Player Two for game developersEverything your
Everything your
game gets.
One script tag. Every player signed in. Multiplayer with no server of your own.
1–64Players a room
256In a world’s area
24In voice a room
30 minOf replay a match
30 daysOf builds kept
In your game
- One script tag, or npm
- Building without Player Two
- Who is playing
- Trophies and levels
- Leaderboards
- Stats
- Cloud saves
- Add-ons
- In-game purchases: your studio's products, or your own prices
- Presence
- Identity and invites
- Loading and play events
- The overlay
- On air in the Plaza
- Test mode and demos
- The player's avatar, 2D and 3D
- What they have from the Plaza shop
- Travel with the party
- Played with recently
- Trophies across games



